How To Install Fedora Linux In 1. Easy Steps. Fedora Installation Summary Screen. The Fedora Installation Summary Screen will now appear and this screen is used to drive the entire installation process. On the left side of the screen the coloured bar shows the version of Fedora you are installing. Either workstation, server or cloud). The right side of the screen has two sections: The localisation section shows the "date and time" settings and the "keyboard" settings. The system section shows the "installation destination" and the "network and hostname". Installing Software on Linux. While Linux software can be almost that easy to install. RPM is a packaging system originally developed by Red Hat and widely. Red Hat Bugzilla – Bug. Bug 729113. livecd-creator is unable to. rpmfusion-nonfree-remix-kickstarts #adobe-flash-player flash-plugin nspluginwrapper alsa. Install Adobe Reader on Fedora 25/24. CentOS 7.3/6.8/5.11, Red Hat. navigate_nextAdobe Flash Player 26 on Fedora 26/25. Note that there is an orange bar at the bottom of the screen. This provides notifications showing recommended actions. If you aren't connected to the internet it is worth doing so otherwise you can't use NTP settings to set the time and date. To set up the internet, click the icon in the top right corner of the screen and choose wireless settings. Click on your wireless network and enter the security key. The orange bar within the installation screen will tell you if you aren't connected. You will notice on the image above that there is a little orange triangle with an exclamation mark through it next to the "Installation Destination" option. Wherever you see the little triangle you need to perform actions. The "Begin Installation" button will not become active until all of the required actions have been completed. To change a setting click on the icon. For example click on "Date & Time" to change the timezone. Flash Player 1. 1, AIR 3 Release Notes. Stage 3. D Accelerated Graphics Rendering (Player & AIR desktop + AIR for TV) — Stage 3. D is a new architecture for hardware accelerated graphics rendering developed that provides a set of low- level APIs that enable advanced 2. D and 3. D rendering capabilities across screens and devices (desktop, mobile, and TV). Using Stage 3. D, app and framework developers can now access high- performance GPU hardware acceleration, enabling the creation of new classes of rich, interactive experiences. Note: Stage 3. D for mobile versions of Flash Player & AIR will be enabled in a future release. Flash Access Content Protection Enhancements — New Flash Access content protection features include key rotation support, V3 license chaining, domain support, and enhanced output protection and device filtering. Protected HTTP Dynamic Streaming (HDS) — Protected HTTP Dynamic Streaming (HDS) provides protection for streaming video across screens while eliminating the deployment complexity of a license server. Net. Stream. dispose() — Similar to Net. Stream. close() except that it also clears up the last frame held up by Net. Stream to be displayed on the Video object. Use this instead of Net. Stream. close() if the Net. Stream is to be reused for other streams later. It enforces garbage collection of the video frame and related decompressor objects. The video object will display a blank frame after the use of this method. H. 2. 64/AVC Software Encoding for Cameras (desktop) — Stream high- quality video from your computer's camera with higher compression efficiency and industry standard support, enabling both immersive real- time communications, such as video chat/conferencing and live video broadcasts. JPEG- XR support — Flash Player and AIR now include support for the JPEG- XR advanced image compression standard (International Standard ISO/IEC 2. The computationally lightweight JPEG- XR format provides more efficient compression than JPEG, enables both lossy and lossless compression support, and adds support for alpha channel transparency. Enhanced high resolution bitmap support — Bitmap. Data objects are no longer limited to a maximum resolution of 1. ![]() High efficiency SWF compression support — Developers can now take advantage of LZMA compression for their SWF files. LZMA compression can reduce SWF size by up to 4. G. 7. 11 Audio Compression for Telephony — Support interoperability with legacy phone systems via the Flash Media Gateway (FMG) and other third- party clients (through the open RTMP protocol) without the need for transcoding. Native JSON (Java. Script Object Notation) Support — Allows Action. Script developers to take advantage of high- performance native parsing and generation of JSON- formatted data. Garbage Collection Advice — Provides smoother, more responsive user experiences by allowing developers to provide hints to optimize garbage collection scheduling. Cubic Bezier Curves — The cubic. Curve. To drawing API allows developers to easily create complex cubic Beziers without requiring custom Action. Script code. Secure Random Number Generator — Developers can now take advantage of cryptographically secure random number generation to build more secure algorithms and protocols. Socket Progress Events — Improve management of data transfer using the Socket class by providing a new property to determine the number of bytes remaining in the write buffer and a new event for when data is being sent to the network layer. Using these new APIs, developers can build applications such as file transfer utilities that monitor socket progress and provide responsive feedback. Display. Object. Container. Children and Movie. Clip. is. Playing — Display. Object. Container now implements a remove. Children API, allowing developers to quickly remove all of a container's children using a single API call. A new Movie. Clip. is. Playing property returns the Movie. Clip's current playing state. Sound. load. Compressed. Data. From. Byte. Array and Sound. PCMFrom. Byte. Array — Developers can now inject compressed or raw PCM sound data into a Sound object to play sounds..
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